Role: Animation, Design, Concept
Production: Wayforward Technologies
Year: 2011-2015
The Wayforward logo animation was a fun and very challenging project I did back in early 2011. The final piece demonstrates Wayforward's 2D pixel indie roots, as they embarked into higher definition 3D games. This animation was special being that it was a 3D stereoscopic animation for the new 3DS.
This was the first project I attempted to use C4D. Several tests were just brainstorming and tinkering with the tool set. Ultimately, once a solid direction was formed, I decided that After Effects was still the best tool for the job.
The stereo setup used a lof of AE expressions. An expression to switch to Center, Left and Right cameras, that permeated through all nested comps and precomps. Also, had controls for the focal distance, and the camera separation distance. Additionally there was a special expression to give the different 2D effects, like glows and god rays, a procedural stereo depth. By taking a 3D light coordinate, and an expression that converts the 3D (X,Y,Z) light and converts it to a 2D (X,Y) screen space. And then feeding that 2D coordinate to the glow effects origin or center point. When the camera angle changed the lights position in the frame would change, and so that would give the very real illusion of the rays having depth or a focal point.
Since I didn't have any access to a 3D monitor while creating this, I had a special precomp that converted the different eyes to red/blue (Anaglyph) 3D, and I would occasionally use the red/blue Anaglyph glasses to check the stereo work.
Wayforward 25th Anniversary Logo Design Iterations
Several years later I was asked to design the logo for the 25th anniversary. I provided several logo design concepts and once we chose the final design, I proceeded to animate the new design to seamlessly follow the original animation. Again, expressions were used to procedural animate the many layers/pieces of the Laurel Wreath ("Award Wreath").